Nineteen cards from the Rejected Coins field archive. Season 1 covers Billiams Electronics — the Chicago manufacturer behind Bobotron, Trollpop, Stackball, and a full line of coin mechanisms — in operation 1974 to roughly the mid-eighties. Each pack: five commons, two uncommons, one rare. Roughly one in six contains a foil hit.
Billiams Electronics, Inc. — founded 1974 in a converted pinball repair shop in the Austin neighborhood of Chicago by W. H. Billiams and his brother-in-law R. Pelletier. Their first cabinet, Trollpop, shipped 340 units in 1975. Their flagship, Bobotron, hit arcades in 1981. By the mid-eighties they had cabinets in 4,100 locations nationwide, plus a full line of coin mechanisms for the amusement industry. Then they were gone.
Rejected Coins recovered what was left of the warehouse. Season 1 of the card line is the first nineteen objects from that work: cabinet flyers, control-panel proof sheets, marquee rough mocks, factory-floor shots, and the kind of half-remembered ephemera you'd find at the bottom of a cardboard box at a flea market in 2004. The art is hand-printed in small batches on a clicker press. Foil hits get a holographic laminate. Every pack is sealed by hand.
Billiams is the first company we got to. There are others on the same shelf — manufacturers who didn't make it out of the eighties either, who were in the same trade shows, who maybe knew the Billiams engineers personally. Each season covers another one. We started with Billiams because we found the warehouse first.
This is a demo run that doubles as production pilot. Only about fifty packs are going out the door before the line scales up via Kickstarter. If you're getting one of these, you're getting one of the first.
The Billiams Electronics company website is preserved in the Rejected Coins archive — open the Shiny browser, click the BILLIAMS bookmark.
Print counts are fixed for Season 1 and won't be reprinted: 250 commons, 100 uncommons, 42 rares, 8 foil hits. When they're gone, they're gone — which is the whole point of the demo run.
Some art is final. Some is still on the easel. The grid below is what ships in Season 1 — slot positions, tiers, and current art status. Final art replaces these placeholders as it lands.
USPS Ground Advantage from Pittsburgh, PA. Single packs go in a stamped #6 mailer; multi-pack orders ship in a rigid card mailer with stiffeners. Tracked. Typically 2–5 business days in the US.
International shipping isn't supported in v1. We'll add it once Season 1 clears and the Kickstarter scale-up lands.
Shipping and billing addresses must match. This is a fraud-prevention rule, not a customer-service one. If you need to send a pack as a gift, contact us before ordering and we'll handle it manually.
Sealed packs are final-sale. We don't take returns on opened packs (you'd be surprised how often this comes up). Damaged in transit? Send a photo within seven days and we'll make it right.